
Design3, a well-known provider of video tutorial content for Unity and other game middleware providers, recently interviewed our CEO Mike Walsh at GDC 2012 about the launch of our new xaitMap for Unity and xaitControl for Unity products.
The interview is not on YouTube yet, but you can view it here: Design3.
Enjoy!
We're xait'd to announce that we have just been added to Unity's Asia Bootcamp Tour. The tour is headed to 3 cities - Seoul (April 9-10), Tokyo (April 12-13) and Beijing (April 14-15) - over the course of six days.
In addition to recently launching our plug-ins for Unity, we have been hard at work making our full AI software even better. Today we have released xaitControl 3.7 and an upgrade to xaitMap 3.0. To find out all that was included in these new upgrades, head over to our Support Section.
xaitment is extremely xait'ed to show off all of our latest AI technology at GDC 2012. We're currently locking in meetings and we'd love for you come by.
We're happy to announce that the new update to xaitControl Creator (3.6.1) now offers a 60x increase in overall performance! This huge performance boost will particularly benefit those working on character behavioral modeling in massive projects that contain hundreds of FSMs (finite state machines). Contact us for more information.
With so many AI solutions on the market right now, and confusion about what might be the right solution for you, we thought we would offer up our own 2011 Holiday Guide of Helpful Hints to consider when purchasing AI software for your game or simulation project(s). Here they are:
Download our Unity Plug-Ins for NavMesh creation, pathfinding, movement, character behavior modeling, and game logic.
Here's your chance to see the Unity Plug-Ins for xaitMap and xaitControl in action. Request a meeting today.