
From March 9-13 xaitment will be at the GDC in San Francisco. Stop by our booth number 802, where you'll get a first glance at our new xaitControl 3.0 with integrated debugger and see the last steps before release.
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xaitControl 3.0 with a graphical debugger framework for easy cross-platform, live-live debugging will be unveiled for the first time at the GDC in San Francisco. The new series will allow you to make changes to your finite state machines quickly and easily, and most importantly with no coding involved.
xaitment's partnership with Synetic to create realistic and dynamic street and highway traffic for their racing game, Cobra 11: Highway Nights, has received top-notch ratings. In the thorough review of Highway Nights, GameStar magazine emphasized that the "Secret star of Highway Nights is however neither the gun, nor the remotely controlled dynamite drone, but the dense as well as believable, simulated big city traffic."
Saarbrücken/Quierschied, Germany – February 10, 2010 – xaitment GmbH / xaitment Inc., one of the leading AI game tool providers for the computer games and simulations industries, will be releasing xaitControl 3.0, a graphical modeling AI game tool that now includes an innovative graphical live-live debugger for creating and modeling hierarchical finite state machines, at this year’s Game Developers Conference (GDC) in San Francisco, California (March 9-13). xaitment will be located in the German Pavilion, booth number 802.
Watch out for the NEW xaitControl 3.0 SDK.
xaitment starts its 3.0 product series with xaitControl 3.0 at GDC 2010. This series features a graphical debugger framework for easy cross-platform, live-live debugging.

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