xaitment’s Smart AI Coming to Mobile Games

xaitment’s Smart AI Coming to Mobile Games

xaitMap and xaitControl for Unity to bring advanced AI to games running on iOS, Android and the Unity Web Player


xaitment Joins Unity Asia Bootcamp Tour

xaitment Joins Unity Asia Bootcamp Tour

We're xait'd to announce that we have just been added to Unity's Asia Bootcamp Tour. The tour is headed to 3 cities - Seoul (April 9-10), Tokyo (April 12-13) and Beijing (April 14-15) - over the course of six days.


xaitment Releases xaitControl 3.7, Updates xaitMap

xaitment Releases xaitControl 3.7, Updates xaitMap

In addition to recently launching our plug-ins for Unity, we have been hard at work making our full AI software even better. Today we have released xaitControl 3.7 and an upgrade to xaitMap 3.0. To find out all that was included in these new upgrades, head over to our Support Section.


DEVELOP Interviews Mike Walsh about xaitment and AI

DEVELOP Interviews Mike Walsh about xaitment and AI

Keen to hear more about xaitment's plans for the future, and it's vision for the evolution of AI, Will Freeman, DEVELOP Magazine's editor, caught up with xaitment's new CEO and managing director Mike Walsh. Here is a quote from the interview:


"Let me be a little bit bold here. The sky is really the limit. With AI Right now people are interested in pathfinding, but I think there are so many other applications for AI. What we’re talking about is something that, to my knowledge nobody else in the industry is doing, and that’s character behaviours."


Read the full interview here: http://bit.ly/smvucY


Technical Update: xaitControl and xaitMap

Technical Update: xaitControl and xaitMap

In our continued effort to support our customer's needs, we have released new updates to xaitMap and xaitControl. The xaitMap updates focus on overall performance optimizations as well as enhanced collision avoidance. In xaitControl, we have optimized the library and graphical tools (Creator) to support multiple data sets and improve communications between xaitControl and the movement core in xaitMap.


A detailed description of the updates can be found in the public section of our Support forum. Thank you!


NEOWIZ GAMES Chooses xaitment for Game AI

NEOWIZ GAMES Chooses xaitment for Game AI

Quierschied, Germany – Nov 03, 2011– xaitment, the creators of advanced artificial intelligence (AI) software for video game and simulation developers, today announced that one of the largest and most successful game developers and publishers in Korea, NEOWIZ GAMES, has signed a new licensing agreement to use xaitment’s pathfinding and movement module, xaitMap, in the development of a new, undisclosed MMO title.



 

Try Our AI Plug-Ins for Unity

Try our Unity Plug-Ins

Download our Unity Plug-Ins for NavMesh creation, pathfinding, movement, character behavior modeling, and game logic.

E3 2012 (June 5-7, 2012)

Meet us at E3 2012! Click the image to set up a meeting.

Here's your chance to see the Unity Plug-Ins for xaitMap and xaitControl in action. Request a meeting today.

BrainPack 2011. Now only 7,500 USD

see more details about our BrainPack designed for you!

Designed for indie developers, BrainPack 2011 gives you all the tools you need to make great game AI.