New xaitMap Library and Creator Updates Available

New xaitMap Library and Creator Updates Available

Hi all - For your convenience, we have just released an update of xaitMap Libary and Creator. The release includes performance increases, minor changes of the documenation, and several bugfixes. For more details, head over to our Change Log.


New Updates to xaitMap Available

New Updates to xaitMap Available

We have just made a number of upgrades to xaitMap Library and Creator. For a list of all the great new features and fixes, please head to our public support site.


eSim Games Deploys xaitment AI in Armored Combat Simulation

eSim Games Deploys xaitment AI in Armored Combat Simulation

Quierschied, Germany – Nov. 22, 2011 – xaitment, the creators of advanced artificial intelligence (AI) software for video game and simulation developers, today announced that eSim Games has licensed xaitment’s COTS AI software bundle, BrainPack, to provide more realistic movement and behaviors for the armored vehicles in “Steel Beasts Professional”, eSim’s tactical-level, armored combat training simulation. The deal comes on the eve of one of the military training and simulation market’s biggest shows, I/ITSEC, where xaitment will be exhibiting (Booth 1040).


Technical Update: xaitControl and xaitMap

Technical Update: xaitControl and xaitMap

In our continued effort to support our customer's needs, we have released new updates to xaitMap and xaitControl. The xaitMap updates focus on overall performance optimizations as well as enhanced collision avoidance. In xaitControl, we have optimized the library and graphical tools (Creator) to support multiple data sets and improve communications between xaitControl and the movement core in xaitMap.


A detailed description of the updates can be found in the public section of our Support forum. Thank you!


NEOWIZ GAMES Chooses xaitment for Game AI

NEOWIZ GAMES Chooses xaitment for Game AI

Quierschied, Germany – Nov 03, 2011– xaitment, the creators of advanced artificial intelligence (AI) software for video game and simulation developers, today announced that one of the largest and most successful game developers and publishers in Korea, NEOWIZ GAMES, has signed a new licensing agreement to use xaitment’s pathfinding and movement module, xaitMap, in the development of a new, undisclosed MMO title.


gamsutra Interviews Mike Walsh

gamsutra Interviews Mike Walsh

We are excited to announce that gamsutra's editor-at-large, Leigh Alexander, has just written and published an interview with xaitment's new CEO, Mike Walsh, about their AI software for game and simulation development. The interview covers a range of topics, including xaitMap and xaitControl, the importance of middleware modularity and the promising future of xaitment's product line and game AI in general. Here are a few noteworthy quotes from the interview:

 

"Within the long console cycle, and amid emerging markets, game developers are increasingly looking at behavior, pathfinding and AI as a new frontier for advancement in games."

 

"I think we're seeing a really large turn toward AI. In Mike's experience, that extends not just to an increased market for pathfinding solutions -- "the immediate need" for most companies, in Walsh's view -- but for individual character behavior as well as crowd movement."

 

You can view the entire interview here: http://www.gamasutra.com/view/news/38094/Interview_Xaitments_New_Opportunities_For_AI_Middleware.php.

Enjoy!



 

Evaluate xaitment AI

Evaluate - click here

Evaluate xaitment's libraries & graphical tools for NavMesh creation, pathfinding, movement, character behavior modeling, and game logic.

Meet us @ GDC 2012 (Mar 7- Mar 9, 2012)

Click here for a meeting

If you can't make the show, please contact us for a private demo or request a web-presentation.

BrainPack 2011. Now only 7,500 USD

see more details about our BrainPack designed for you!

Designed for indie developers, BrainPack 2011 gives you all the tools you need to make great game AI.