
xaitControl for Unity’s new mobile support simplifies the creation of realistic character behaviors and game logic for games running on iOS, Android and the Unity Web Player
xaitMap and xaitControl for Unity to bring advanced AI to games running on iOS, Android and the Unity Web Player
We're xait'd to announce that we have just been added to Unity's Asia Bootcamp Tour. The tour is headed to 3 cities - Seoul (April 9-10), Tokyo (April 12-13) and Beijing (April 14-15) - over the course of six days.
In addition to recently launching our plug-ins for Unity, we have been hard at work making our full AI software even better. Today we have released xaitControl 3.7 and an upgrade to xaitMap 3.0. To find out all that was included in these new upgrades, head over to our Support Section.
xaitment is extremely xait'ed to show off all of our latest AI technology at GDC 2012. We're currently locking in meetings and we'd love for you come by.
With so many AI solutions on the market right now, and confusion about what might be the right solution for you, we thought we would offer up our own 2011 Holiday Guide of Helpful Hints to consider when purchasing AI software for your game or simulation project(s). Here they are:
Download our Unity Plug-Ins for NavMesh creation, pathfinding, movement, character behavior modeling, and game logic.
Here's your chance to see the Unity Plug-Ins for xaitMap and xaitControl in action. Request a meeting today.