Success at gamescom 2010!

Success at gamescom 2010!

xaitment was thrilled to be at this year's gamecom trade fair in Cologne, Germany. At our fully outfitted xaitment stand, we met tons of people interested in seeing first hand what our AI middleware can do for their games.

 

Thank you to all those who stopped by our booth! It was really great to meet and connect with so many people and we enjoyed the large amount of positive feedback that we got there.

 

Gamescom in pictures: For all those who want to get a glimpse of what it was like at gamescom, here are a few photos for you. Enjoy!


New Chinese, Korean and Japanese Welcome Pages for xaitment's Website

New Chinese, Korean and Japanese Welcome Pages for xaitment's Website

Customers and visitors who take a look at our website in China, Korea and Japan will first be directed to a welcome page in the language of their country. These pages provide visitors with an overview of xaitment and each of our five AI game tools.


Success at the GDC in San Francisco!

Success at the GDC in San Francisco!

After a very successful GDC in San Francisco the xaitment team came back with exciting news of hundreds of visitors to our xaitment booth, meetings from dawn till dusk and...some great pictures! Here are a few of them, taken just before the start of the GDC. Enjoy!


The Ever Increasing Importance of AI in Games

The Ever Increasing Importance of AI in Games

An article on artificial intelligence (AI) in games in the March edition of the International Games Magazine featured an interview with xaitment’s group CEO, Dr. Andreas Gerber. The article is titled AI, Your Foe and Ally, Artificial Intelligence in video games: Challenges and limitations.

“(From IGM 03/10) For decades, computer opponents have annoyed us with predictable and sometimes even absurd actions. Today, however, pixel people are slowly starting to show some unpredictability. Artificial intelligence is making sure that video games become more exciting and find larger audiences.”


GameStar Magazine Singles Out xaitment as Innovative AI Provider for Games

GameStar Magazine Singles Out xaitment as Innovative AI Provider for Games

The exciting possibilities of realistic artificial intelligence in games was the topic of an extensive article in the special edition of GameStar World of Warcraft Magazine (02/2010), which praised xaitment for its work in pushing the limits of what can be achieved in artificial intelligence. The article, titled Artificial Intelligence: What game characters have for brains, is a thorough piece on the history, development and future outlook of AI in computer games. Xaitment was given the special honor of being the only company referred to in the four page article.


xaitment Redesigns Support

xaitment Redesigns Support

With a simple click on Support, you’ll be transported to a new world of highly organized and informative customer support for all of xaitment’s innovative AI game tools. The new support section provides helpful information on product installation, change logs and frequently asked questions (FAQs). You’ll also find links and downloads to important product documentation and professionally produced video tutorials. For our customers in China, we also offer downloads to video tutorials with Chinese subtitles.



 

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