
During the past few years, computer games have evolved in complexity and graphic intensity. Yet, one critical area remains sorely lacking: artificial intelligence. Until now, the behavior of agents in a game has either been manually programmed, or created by solutions that primarily focus on pathfinding and basic decision-making.
That?s where xaitment differs.
Our Vision
Founded in 2004, xaitment engineers lifelike Artificial Intelligence (AI) for computer games and simulations. It is our mission to create AI that is so realistic, players will not be able to determine whether they are playing against other human players or against computer-controlled agents.
Our Solution
Our passion for AI and games has led to the development of our modular xaitEngine , a system that enables game and simulation developers with no previous AI knowledge to create unbelievably realistic intelligence and rational human behavior for enemies and non-player characters (NPCs) alike.

A spin-off of the world renowned German Research Center for Artificial Intelligence (DFKI), we strive to bring game characters to life by suffusing their decision-making process and team operations with realistic influences, such as basic reactions, goals, rewards, consequences and even emotions. Our vision is to extend the life of every game by immersing your customers in a world of characters who learn and evolve, just like humans.
For more information, please contact us today.
Download the BrainPack SDKs and test them 30 days for free. BrainPack Details