
xaitMove² features numerous standard movement behaviors (e.g. move, seek, flee, etc.); while its flexibility enables you to easily add custom movement behaviors as well. Those behaviors can be queued to execute in sequence (e.g. goto position A, goto position B, guard position C, hide and seek when enemy is near, etc.). xaitMove² supports two types of movement – single unit and group – each with their own extensive set of features.
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