xaitMove² features numerous standard movement behaviors (e.g. move, seek, flee, etc.); while its flexibility enables you to easily add custom movement behaviors as well. Those behaviors can be queued to execute in sequence (e.g. goto position A, goto position B, guard position C, hide and seek when enemy is near, etc.). xaitMove² supports two types of movement – single unit and group – each with their own extensive set of features.

Highlights:

  • Supports many different entity types
  • Supports many pre-defined and custom movement behaviors
  • Includes dynamic and static obstacle avoidance
  • Supports group and formation movement
  • Features a graphical xaitMove² Creator for easy configuration and control
  • Multi-platform support for PCs, Playstation®3, Xbox 360™ and Wii™

Screenshots:

Screenshot Screenshot

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