Need artificial intelligence for your game? Request your AI engine today.

BrainPack 2011 Suite - €3500


We are happy to introduce our new BrainPack 2011 Suite offering, a cost-effective AI option for studios with smaller budgets. Available on multiple platforms, including Windows, Xbox360, PS3, Wii, Linux and mobile platforms. The BrainPack 2011 Suite is a collection of xaitment's most requested AI development tools:

  • xaitMap Creator + Lib (graphical editor + platform optimized runtime)
  • xaitControl Creator + Lib (graphical editor + enplatform optimized runtime)

All two products together are now being offered in Europe and North America to independent game developers for only 3,500 EUR / 6,000 EUR, a fraction of the normal cost of game AI. The BrainPack 2011 Suite provides studios with:

  • A half-year or one year, single seat tool license
  • Full SDKs (editors + runtimes) – no limitations
  • Includes all technology upgrades and updates
  • Access to a moderated support forum
  • Development of an unlimited amount of titles within the license period
  • Approx. time needed for integration: 2-3 hours per product

“Studios no longer need big budgets to implement their own NavMesh generator, pathfinder or scripting engine,” said Andreas Gerber, Group CEO of xaitment. “We are excited to offer studios in North America and Europe this low cost option, reducing the barrier to mass market entry and giving independent developers the same tools that larger studios enjoy.”

The BrainPack 2011 Suite enables you to use xaitment’s AI technology to make extraordinary titles with little financial commitment. The license can then be renewed or upgraded to a full license with individual terms, including floating licenses, multiple seats, additional xaitment tools and products, and individualized support. xaitment’s premium packages for larger game development include its renowned first-class services, such as on-site support, feature requests and a dedicated support specialist to guarantee responses within a 24-hour period.

All prices: VAT not included

dotted line

* Fields marked with an asterisk are required

Try Our AI Plug-Ins for Unity

Try our Unity Plug-Ins

Download our Unity Plug-Ins for NavMesh creation, pathfinding, movement, character behavior modeling, and game logic.

E3 2012 (June 5-7, 2012)

Meet us at E3 2012! Click the image to set up a meeting.

Here's your chance to see the Unity Plug-Ins for xaitMap and xaitControl in action. Request a meeting today.