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xaitMap 2.6 – Out Now!

xaitMap uses a unique spatial subdivision technique for creating navigation meshes. By simply entering level and character specifications, complete navmeshes are automatically generated, and at unrivaled speeds. Changing the level geometry is easy and can be done at any time. xaitMap also creates NavMeshes from any quality map resolution and polygon count.

Highlights:

  • Unrivaled fast NavMesh build
  • Unlimited map size
  • Ingame updates
  • Works with all common geometry data
  • Integrated pathfinder
 
xaitMap 2.6 Full License
Systems and Platforms MS Windows, Linux, Wii™, XBOX 360™, Playstation®3
xaitMap Features Arbitrary map size due to sector builds
  Automatically generates NavMesh datastructures from arbitrary level geometry
xaitMap Creator Features New Graphical User Interface
  Project wizard for the guided creation of projects
  Optimized workflow using a project system
  Path objects (spawnpoints, blockings, non-walkable geometry) allow you to locally modify NavMeshes without reimporting the geometry
  Fast NavMesh builds using incremental updates
  Efficient handling of large projects using batch-builds
  Support for different custom terrain types (such as street, ground, mud, etc.)
  Supports spawnpoints and blocked areas as path objects
  Support for different character definitions with unique properties (physical height, jump height, fall height)
  Native importer for WRL and Maya Binary
  Importer for Emergent Lightspeed, Gamebryo and Trinigy Vision files via integration plugins
xaitMap Library Features Ingame NavMesh builds using the library integration for dynamic level changes
  Fastest path search
  Custom cost & heuristic function allows you to model a broad spectrum of pathfinding behaviors
  Memory streaming feature allows you to swap parts of the NavMesh in and out of memory at runtime

Screenshots & Videos

xaitmap_city_with_bridges_and_river.jpg xaitmap_city_with_bridges_and_river.jpg xaitmap_city_with_bridges_and_river.jpg xaitmap_city_with_bridges_and_river.jpg xaitmap_city_with_bridges_and_river.jpg xaitmap_city_with_bridges_and_river.jpg xaitmap_city_with_bridges_and_river.jpg xaitmap_city_with_bridges_and_river.jpg xaitmap_city_with_bridges_and_river.jpg xaitmap_city_with_bridges_and_river.jpg xaitmap_city_with_bridges_and_river.jpg xaitmap_city_with_bridges_and_river.jpg dotted line
 
Available Program Versions
License Version Free trial Full license
License Type Evaluation Going commercial
Functionality Restricted Full
Systems and Platforms MS Windows MS Windows, Linux, XBOX 360™, Playstation®3 - Wii™ on request
Restrictions NavMesh limited to 3000 nodes None
Number of Seats 1 20
Duration 30 days Unlimited
Free Updates Included - During development period
Support Email support Get a dedicated support engineer assigned to you for fastest response
How to Get Register and download free trial SDKs directly Purchase license - get SDKs & full support
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