The xaitThink SDK, which is currently in development, will allow you to create high-level behavior modeling for your game. xaitThink is a rule-based system that lets you achieve a new level of realism in artificial intelligence. The module provides you with an interpreter for a rule-based language, replacing complex scripts with easy-to-understand rule sets.


To learn more technical details about xaitThink, read the Change Logs and FAQs on our Help Desk


rule-based system

  • Easy behavior modeling

  • Rule based decision making

  • Knowledge inferring

  • Dynamic & adaptive reaction

  • Believable interactions
Dynamic Behavior – Inferring

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Try our Unity Plug-Ins

Download our Unity Plug-Ins for NavMesh creation, pathfinding, movement, character behavior modeling, and game logic.

E3 2012 (June 5-7, 2012)

Meet us at E3 2012! Click the image to set up a meeting.

Here's your chance to see the Unity Plug-Ins for xaitMap and xaitControl in action. Request a meeting today.